Valid command line arguments for findhero are pol for politics, atk for attack and int for intelligence.
This command will recruit the best hero of the type specified that is available in the inn at the time.
Valid arguments for setMayor are pol for politics, atk for attack and int for intelligence.
This command will change your current mayor for one of the specified attribute. It automatically selects the highest level of the attribute that you specify (stat is the label for the attribute argument). This is very useful when creating, upgrading and demolishing buildings, as you can specify the highest level politic hero you have to go into office. Capturing a level ten and only have a level 9 Feasting hall in one city? You can remove the mayor with this command to make sure he marches with the rest of the troops.
This command will allow you to specify the Mayor you wish to assign by hero name.
Persuade a captured hero ken, the medals required for the persuasion if any are shown in hero tab.
Used to fire a hero from the feasting hall.
The Hero status must be either idle, mayor, or captured, i.e. is not on a mission away from town.
Used to dismiss a captive hero from the feasting hall.
Used to apply holy water item to a hero in the feasting hall.
|Usage:||getspamhero [optional management or strategem]|
First example used to get the best attack hero currently available in the inn. Second example used to get the best politics hero currently available in the inn. Third example used to get the Highest intelligence hero currently available in the inn.
|Usage:||changeheroname oldName newName|
|Example:||changeheroname ken henry|
Used to rename a hero.
Currently not implemented
Implemented, but currently does nothing unless city's config hero: is set to non-zero. (This is a bug) Upgrades all heroes in current city (unless named in the NoLevelHeroes goal). Each hero is upgraded up only one level and its best attribute increased.
|Usage:||useheroitem hero_name item_name|
useheroitem BigGuy on_war
Used to apply hero buffing items to the specified hero.
Used to increase hero loyalty by 5 using a gold reward.
Finds and rewards all heroes with loyalty below 100, using gold.
Pause script until hero ken is available.
Pause script until one of the heroes specified is captured.
Will output a list of all your heroes, seperated by city, even if they are not currently in the city.
There is a temporary (I assume) bug that prevents your training hero from being enumerated, but a bug report has been filed.