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module css table.wiki-content-table { margin:0; } /module toc


++++ # comfortComfort

||~ Usage: || comfort comforttype|| ||~ Example: || comfort pray _ comfort 1 _ comfort bless _ comfort 4||

Performs one of the comfort commands in the city that it is run from.

    • lcomforttype**

|| 1|| relief|| || 2|| pray|| || 3|| bless|| || 4|| poprise||


++++ # levyLevy

||~ Usage: || levy levytype|| ||~ Example: || levy 1; levy food; levy 3; levy stone; levy 5||

Performs one of the levy actions in the city run from.

    • levytype**

|| 1|| gold|| || 2|| food|| || 3|| wood|| || 4|| stone|| || 5|| iron||


++++ # settaxrateSexTaxRate

||~ Usage: || settaxrate rate%|| ||~ Example: || settaxrate 20||

Sets Tax Rate to 20%


++++ # productionProduction

||~ Usage: || production food% wood% stone% iron%|| ||~ Example: || production 100 100 100 100||

Sets city production of resources. You must use a number between 0 and 100 and there must be ONE space between the command and each value changed.


++++ # evacuatetownEvacuatetown

||~ Usage: || evacuatetown coords|| ||~ Example: || evactuatetown 111,222||

This script command will tell the bot to send all troops and resources that it can carry to the specified coordinates from this city, in order for the town to be abandoned later. The bot will leave 10 scouts and all of the heroes in the city. You must move them manually. This script should be run before [[[ggeneral |config abandon:1]]] is used in goals.

To cancel the evacuation use **EndEvacuate**.

++++ # teleportTeleport

||~ Usage: || teleport [state]|| ||~ Example: || teleport saxony|| ||~ States: || freisland, saxony, north march, bohemia, _ lower lorraine, franconia, thuringia, moravia, _ upper lorraine, swabia, bavaria, carinthia, _ burgundy, lombardy, tuscany, romagna||

Random teleports your city to the state specified.


++++ # abandonAbandon

||~ Usage: || abandon XXX,YYY|| ||~ Example: || abandon 111,222||

Abandon the valley at 111,222


++++ # abandontownAbandonTown

||~ Usage: || AbandonTown|| ||~ Example: || abandontown||

Abandontown should be used with care. It is used in the SCRIPTS TAB of the Town to be abandoned. It is best to allow the bot to BUILD NPCs, but for whatever purpose you must use this command DOUBLE CHECK that it is in the City to be Abandoned. Be sure to run 'evacuatetown' script command previous to using this command.

    1. red|There are No 2nd Chances using this command!##

++++ # setgateSetGate

||~ Usage: || setgate boolean|| ||~ Example: || setgate true _ setgate false||

True to open gate, false to close gate.

  • NOTE : The Gate Config must be disabled with "config gate:0" to enable this script command.

++++ # buildcityBuildcity

||~ Usage: || buildcity xxx,yyy|| ||~ Example: || buildcity 111,222||

Used to build a city on previously captured flat at 111,222


To cancel a city building, use **CancelBuildcity**.