(→Levy) |
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==Comfort== | ==Comfort== | ||
− | {| style=" | + | {| class="wikitable" |
− | + | ! style="text-align:left;" | Usage: | |
| comfort comforttype | | comfort comforttype | ||
|- | |- | ||
− | ! | + | ! style="text-align:left;" | Example: |
− | | comfort pray<br> | + | | |
+ | comfort pray<br> | ||
comfort 1<br> | comfort 1<br> | ||
comfort bless<br> | comfort bless<br> | ||
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'''comforttype''' | '''comforttype''' | ||
− | {| | + | {| class="wikitable" |
| 1 || relief | | 1 || relief | ||
|- | |- | ||
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==Levy== | ==Levy== | ||
− | {| style=" | + | {| class="wikitable" |
− | + | ! style="text-align:left;" | Usage: | |
| levy levytype | | levy levytype | ||
|- | |- | ||
− | ! | + | ! style="text-align:left;" | Example: |
− | | levy 1 | + | | |
+ | levy 1 | ||
levy food<br> | levy food<br> | ||
levy 3<br> | levy 3<br> | ||
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'''levytype''' | '''levytype''' | ||
− | {| | + | {| class="wikitable" |
| 1 || gold | | 1 || gold | ||
|- | |- | ||
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==SetTaxRate== | ==SetTaxRate== | ||
− | {| style=" | + | {| class="wikitable" |
− | + | ! style="text-align:left;" | Usage: | |
| settaxrate rate% | | settaxrate rate% | ||
|- | |- | ||
− | ! | + | ! style="text-align:left;" | Example: |
| settaxrate 20 | | settaxrate 20 | ||
|} | |} | ||
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==Production== | ==Production== | ||
− | {| style=" | + | {| class="wikitable" |
− | + | ! style="text-align:left;" | Usage: | |
| production food% wood% stone% iron% | | production food% wood% stone% iron% | ||
|- | |- | ||
− | ! | + | ! style="text-align:left;" | Example: |
| production 100 100 100 100 | | production 100 100 100 100 | ||
|} | |} | ||
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==Evacuatetown== | ==Evacuatetown== | ||
− | {| style=" | + | {| class="wikitable" |
− | + | ! style="text-align:left;" | Usage: | |
| evacuatetown coords | | evacuatetown coords | ||
|- | |- | ||
− | ! | + | ! style="text-align:left;" | Example: |
| evactuatetown 111,222 | | evactuatetown 111,222 | ||
|} | |} | ||
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==Teleport== | ==Teleport== | ||
− | {| style=" | + | {| class="wikitable" |
− | + | ! style="text-align:left;" | Usage: | |
| teleport [state] | | teleport [state] | ||
|- | |- | ||
− | ! | + | ! style="text-align:left;" | Example: |
| teleport saxony | | teleport saxony | ||
|- | |- | ||
− | ! | + | ! style="text-align:left;" | States: |
− | | freisland, saxony, north march, bohemia,<br> | + | | |
+ | freisland, saxony, north march, bohemia,<br> | ||
lower lorraine, franconia, thuringia, moravia,<br> | lower lorraine, franconia, thuringia, moravia,<br> | ||
upper lorraine, swabia, bavaria, carinthia,<br> | upper lorraine, swabia, bavaria, carinthia,<br> | ||
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==Abandon== | ==Abandon== | ||
− | {| style=" | + | {| class="wikitable" |
− | + | ! style="text-align:left;" | Usage: | |
| abandon XXX,YYY | | abandon XXX,YYY | ||
|- | |- | ||
− | ! | + | ! style="text-align:left;" | Example: |
| abandon 111,222 | | abandon 111,222 | ||
|} | |} | ||
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==AbandonTown== | ==AbandonTown== | ||
− | {| style=" | + | {| class="wikitable" |
− | + | ! style="text-align:left;" | Usage: | |
| AbandonTown | | AbandonTown | ||
|- | |- | ||
− | ! | + | ! style="text-align:left;" | Example: |
| abandontown | | abandontown | ||
|} | |} | ||
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==SetGate== | ==SetGate== | ||
− | {| style=" | + | {| class="wikitable" |
− | + | ! style="text-align:left;" | Usage: | |
| setgate boolean | | setgate boolean | ||
|- | |- | ||
− | ! | + | ! style="text-align:left;" | Example: |
− | | setgate true<br> | + | | |
+ | setgate true<br> | ||
setgate false | setgate false | ||
|} | |} | ||
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==Buildcity== | ==Buildcity== | ||
− | {| style=" | + | {| class="wikitable" |
− | + | ! style="text-align:left;" | Usage: | |
| buildcity xxx,yyy | | buildcity xxx,yyy | ||
|- | |- | ||
− | ! | + | ! style="text-align:left;" | Example: |
| buildcity 111,222 | | buildcity 111,222 | ||
|} | |} |
Revision as of 10:07, 1 June 2011
Contents
Comfort
Usage: | comfort comforttype |
---|---|
Example: |
comfort pray |
Performs one of the comfort commands in the city that it is run from.
comforttype
1 | relief |
2 | pray |
3 | bless |
4 | poprise |
Levy
Usage: | levy levytype |
---|---|
Example: |
levy 1
levy food |
Performs one of the levy actions in the city run from.
levytype
1 | gold |
2 | food |
3 | wood |
4 | stone |
5 | iron |
SetTaxRate
Usage: | settaxrate rate% |
---|---|
Example: | settaxrate 20 |
Sets Tax Rate to 20%
Production
Usage: | production food% wood% stone% iron% |
---|---|
Example: | production 100 100 100 100 |
Sets city production of resources. You must use a number between 0 and 100 and there must be ONE space between the command and each value changed.
Evacuatetown
Usage: | evacuatetown coords |
---|---|
Example: | evactuatetown 111,222 |
This script command will tell the bot to send all troops and resources that it can carry to the specified coordinates from this city, in order for the town to be abandoned later. The bot will leave 10 scouts and all of the heroes in the city. You must move them manually. This script should be run before config abandon:1 is used in goals.
To cancel the evacuation use EndEvacuate.
Teleport
Usage: | teleport [state] |
---|---|
Example: | teleport saxony |
States: |
freisland, saxony, north march, bohemia, |
Random teleports your city to the state specified.
Abandon
Usage: | abandon XXX,YYY |
---|---|
Example: | abandon 111,222 |
Abandon the valley at 111,222
AbandonTown
Usage: | AbandonTown |
---|---|
Example: | abandontown |
Abandontown should be used with care. It is used in the SCRIPTS TAB of the Town to be abandoned. It is best to allow the bot to BUILD NPCs, but for whatever purpose you must use this command DOUBLE CHECK that it is in the City to be Abandoned. Be sure to run 'evacuatetown' script command previous to using this command.
There are No 2nd Chances using this command!
SetGate
Usage: | setgate boolean |
---|---|
Example: |
setgate true |
True to open gate, false to close gate.
- NOTE : The Gate Config must be disabled with "config gate:0" to enable this script command.
Buildcity
Usage: | buildcity xxx,yyy |
---|---|
Example: | buildcity 111,222 |
Used to build a city on previously captured flat at 111,222
To cancel a city building, use CancelBuildcity.