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{| border="1"
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| α
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| align="center" | cell2
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{| border="2" style="background:#ABCDEF;" <!-- The nested table must be on a new line -->
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| NESTED
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|-
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| TABLE
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|}
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| valign="bottom" | the original table again
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| style="width:100px;" |
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{| border="2" style="background:#ABCDEF;;"
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| A
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|}
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{| border="2" style="background:#ABCDEF;"
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| B || B
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|}
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| style="width:50px;" |
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{| border="2" style="background:#ABCDEF; float:left;"
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| C
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|}
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{| border="2" style="background:#ABCDEF; float:right;"
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| D
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|}
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|}
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{|
 
{|
 +
|
 
{|
 
{|
 
! A
 
! A

Revision as of 15:20, 31 May 2011

α cell2
NESTED
TABLE
the original table again
A
B B
C
D
A
Abandon (Config)
Abandon (Script)
AbandonTown (Script)
Accept (Command)
Alliance (Command)
Apply (Command)
ArmyReport (Command)
Attack (Script)
Attackgap (Config)
AttackWait (Script)
AttackWarning (Config)
AwardGold (Script)
B
BallsUsed
BigAttack (Script)
BigDeploy (Script)
BigScout (Script)
BigTransport (Script)
Build (Goal)
BuildCity (Script)
BuildNpc (Config)
Buy (Script)