(Created page with "==Valleys again (Inanna)== With 2 open slots for valleys, the bot sent 4 attacks at 4 different valleys to fill them. 13:42:55 (xx) - ACQUIREVALLEY: attack Forest Forest 10 (x...") |
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==Valleys again (Inanna)== | ==Valleys again (Inanna)== | ||
− | With 2 open slots for valleys, the bot sent 4 attacks at 4 different valleys to fill them. | + | With 2 open slots for valleys, the bot sent 4 attacks at 4 different valleys to fill them. Needs to check currently marching valleys. |
13:42:55 (xx) - ACQUIREVALLEY: attack Forest Forest 10 (xx) for valley acquisition with hero xx and warrior:60000 scout:1 pikemen:1 swordsmen:1 archer:19990 in 10m:18<br> | 13:42:55 (xx) - ACQUIREVALLEY: attack Forest Forest 10 (xx) for valley acquisition with hero xx and warrior:60000 scout:1 pikemen:1 swordsmen:1 archer:19990 in 10m:18<br> | ||
Line 7: | Line 7: | ||
13:43:06 (xx) - ACQUIREVALLEY: attack Forest Forest 10 (xx) for valley acquisition with hero xx and warrior:60000 scout:1 pikemen:1 swordsmen:1 archer:19990 in 13m:27<br> | 13:43:06 (xx) - ACQUIREVALLEY: attack Forest Forest 10 (xx) for valley acquisition with hero xx and warrior:60000 scout:1 pikemen:1 swordsmen:1 archer:19990 in 13m:27<br> | ||
13:43:13 (xx) - ACQUIREVALLEY: attack Forest Forest 10 (xx) for valley acquisition with hero xx and warrior:60000 scout:1 pikemen:1 swordsmen:1 archer:19990 in 23m:02 | 13:43:13 (xx) - ACQUIREVALLEY: attack Forest Forest 10 (xx) for valley acquisition with hero xx and warrior:60000 scout:1 pikemen:1 swordsmen:1 archer:19990 in 23m:02 | ||
+ | |||
+ | |||
+ | ==Config Hunting== | ||
+ | |||
+ | Currently working as... | ||
+ | 0 Do not hunt for medals | ||
+ | 1 Hunt for medals in level 2 to 3 valleys | ||
+ | 2 Hunt for medals in level 4 to 6 valleys | ||
+ | 3 Hunt for medals in level 7 to 9 valleys | ||
+ | 4 Hunt for medals in level 9 & 10 valleys | ||
+ | 5 Hunt for medals in level 10 valleys only | ||
+ | 6 Hunt for medals in level 6 valleys | ||
+ | 7 Hunt for medals in level 7 valleys | ||
+ | 8 Hunt for medals in level 8 valleys | ||
+ | 9 Hunt for medals in level 9 valleys | ||
+ | 10 Hunt for medals in level 10 valleys | ||
+ | |||
+ | This is messy, you cannot hunt in level 1 valleys at all, you cannot hunt in "just" level 5 valleys or"just" level 7 valleys, etc. The simple solution would be to have config hunting:# hunt only at exactly the # specified for 1-5 like it does for 6-10, but then people couldn't farm both level 9 and 10, or whatever. | ||
+ | |||
+ | This would be better to have ability more like safevalleyfarm I think.. ie | ||
+ | |||
+ | config hunting:1 | ||
+ | medalhunting 4,8,10 (to farm level 4, 8, and 10 valleys only) | ||
+ | |||
+ | or | ||
+ | |||
+ | config hunting:1 | ||
+ | huntingpolicy /level:4 | ||
+ | huntingpolicy /level:8 | ||
+ | huntingpolicy /level:10 | ||
+ | |||
+ | or | ||
+ | |||
+ | config hunting:4,8,10 (although as i'm told, configs are supposed to be on/off/value, not value,value,value, so maybe this suggestion isn't good :P) | ||
+ | |||
+ | ''(config trade:0 - config trade:1 - config trade:2 - config trade:3... some are binary switches, some are not.)'' | ||
+ | ---- | ||
+ | |||
+ | You could set it up like the npcfarming distance was: | ||
+ | |||
+ | ::huntingpolicy 0 0 0 0 1 0 0 1 1 1 | ||
+ | |||
+ | :::hunt in level 5, 8, 9 & 10. | ||
+ | |||
+ | you could further set the valley types to binary values: | ||
+ | {| class="wikitable" | ||
+ | |+Binary | ||
+ | |- | ||
+ | ! Type: | ||
+ | ! # | ||
+ | |- | ||
+ | |Lake ||1 | ||
+ | |- | ||
+ | |Grassland||2 | ||
+ | |- | ||
+ | |Swamp||4 | ||
+ | |- | ||
+ | |Forrest||8 | ||
+ | |- | ||
+ | |Hill||16 | ||
+ | |- | ||
+ | |Desert||32 | ||
+ | |} | ||
+ | |||
+ | Now by adding the values of the type you choose to farm at each level: | ||
+ | |||
+ | :huntingpolicy 0 0 3 0 56 0 0 49 13 63 | ||
+ | |||
+ | ::you don't hunt in 1, 2, 4, 6, or 7 at all<br> | ||
+ | ::level 3: Hunt Lakes and Grassland<br> | ||
+ | ::level 5: hunt Deserts, Hills, & Forrests<br> | ||
+ | ::Level 8: hunt Deserts, Hills, & Lakes<br> | ||
+ | ::level 9: hunf forrests, swamps, & lakes<br> | ||
+ | ::level 10: hunt them all.<br> | ||
+ | |||
+ | But that would leave way too many people dumb-founded, lol. | ||
+ | |||
+ | [[User:Schwack|Schwack]] 20:53, 20 July 2011 (EDT) |
Latest revision as of 19:58, 20 July 2011
Valleys again (Inanna)
With 2 open slots for valleys, the bot sent 4 attacks at 4 different valleys to fill them. Needs to check currently marching valleys.
13:42:55 (xx) - ACQUIREVALLEY: attack Forest Forest 10 (xx) for valley acquisition with hero xx and warrior:60000 scout:1 pikemen:1 swordsmen:1 archer:19990 in 10m:18
13:43:02 (xx) - ACQUIREVALLEY: attack Forest Forest 10 (xx) for valley acquisition with hero xx and warrior:60000 scout:1 pikemen:1 swordsmen:1 archer:19990 in 22m:38
13:43:06 (xx) - ACQUIREVALLEY: attack Forest Forest 10 (xx) for valley acquisition with hero xx and warrior:60000 scout:1 pikemen:1 swordsmen:1 archer:19990 in 13m:27
13:43:13 (xx) - ACQUIREVALLEY: attack Forest Forest 10 (xx) for valley acquisition with hero xx and warrior:60000 scout:1 pikemen:1 swordsmen:1 archer:19990 in 23m:02
Config Hunting
Currently working as... 0 Do not hunt for medals 1 Hunt for medals in level 2 to 3 valleys 2 Hunt for medals in level 4 to 6 valleys 3 Hunt for medals in level 7 to 9 valleys 4 Hunt for medals in level 9 & 10 valleys 5 Hunt for medals in level 10 valleys only 6 Hunt for medals in level 6 valleys 7 Hunt for medals in level 7 valleys 8 Hunt for medals in level 8 valleys 9 Hunt for medals in level 9 valleys 10 Hunt for medals in level 10 valleys
This is messy, you cannot hunt in level 1 valleys at all, you cannot hunt in "just" level 5 valleys or"just" level 7 valleys, etc. The simple solution would be to have config hunting:# hunt only at exactly the # specified for 1-5 like it does for 6-10, but then people couldn't farm both level 9 and 10, or whatever.
This would be better to have ability more like safevalleyfarm I think.. ie
config hunting:1 medalhunting 4,8,10 (to farm level 4, 8, and 10 valleys only)
or
config hunting:1 huntingpolicy /level:4 huntingpolicy /level:8 huntingpolicy /level:10
or
config hunting:4,8,10 (although as i'm told, configs are supposed to be on/off/value, not value,value,value, so maybe this suggestion isn't good :P)
(config trade:0 - config trade:1 - config trade:2 - config trade:3... some are binary switches, some are not.)
You could set it up like the npcfarming distance was:
- huntingpolicy 0 0 0 0 1 0 0 1 1 1
- hunt in level 5, 8, 9 & 10.
you could further set the valley types to binary values:
Type: | # |
---|---|
Lake | 1 |
Grassland | 2 |
Swamp | 4 |
Forrest | 8 |
Hill | 16 |
Desert | 32 |
Now by adding the values of the type you choose to farm at each level:
- huntingpolicy 0 0 3 0 56 0 0 49 13 63
- you don't hunt in 1, 2, 4, 6, or 7 at all
- level 3: Hunt Lakes and Grassland
- level 5: hunt Deserts, Hills, & Forrests
- Level 8: hunt Deserts, Hills, & Lakes
- level 9: hunf forrests, swamps, & lakes
- level 10: hunt them all.
- you don't hunt in 1, 2, 4, 6, or 7 at all
But that would leave way too many people dumb-founded, lol.
Schwack 20:53, 20 July 2011 (EDT)